Class Gameplay
java.lang.Object
GameBase
Gameplay
- All Implemented Interfaces:
 Runnable
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Field Summary
FieldsModifier and TypeFieldDescriptionstatic intstatic intstatic intstatic intstatic intstatic intstatic intFields inherited from class GameBase
DEFAULT_HEIGHT_OF_WINDOW, DEFAULT_WIDTH_OF_WINDOW, DESIRED_DELTA_LOOP, DESIRED_FPS, frame - 
Constructor Summary
Constructors - 
Method Summary
Methods inherited from class GameBase
addKeyListener, destroy, finish, getDeltaTime, getGameObjects, initialize, onDestroyScene, openWindow, renderScene, run, startScene, updateScene 
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Field Details
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CELLS_X
public static final int CELLS_X- See Also:
 - Constant Field Values
 
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CELLS_Y
public static final int CELLS_Y- See Also:
 - Constant Field Values
 
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CELL_HEIGHT
public static final int CELL_HEIGHT- See Also:
 - Constant Field Values
 
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CELL_WIDTH
public static final int CELL_WIDTH- See Also:
 - Constant Field Values
 
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BOTTOM_TEXT_AREA
public static final int BOTTOM_TEXT_AREA- See Also:
 - Constant Field Values
 
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HEIGHT_OF_WINDOW
public static final int HEIGHT_OF_WINDOW- See Also:
 - Constant Field Values
 
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WIDTH_OF_WINDOW
public static final int WIDTH_OF_WINDOW- See Also:
 - Constant Field Values
 
 
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Constructor Details
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Gameplay
public Gameplay() 
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Method Details
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awakeScene
protected void awakeScene()Description copied from class:GameBaseScene awake on open the game.- Overrides:
 awakeScenein classGameBase
 
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