Class FruitGenerator
java.lang.Object
GameObject
FruitGenerator
Class generate fruit on random position.
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Field Summary
Fields inherited from class GameObject
game, timer - 
Constructor Summary
ConstructorsConstructorDescriptionFruitGenerator(Board board, int maxFruits, float secondsBetweenFruits)Constructor pass reference to board, set max fruits quantity and interwals of time between new fruits spawn. - 
Method Summary
Methods inherited from class GameObject
awake, getDeltaTime, onDestroy, render, setTimer, timerClockDown 
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Constructor Details
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FruitGenerator
Constructor pass reference to board, set max fruits quantity and interwals of time between new fruits spawn. 
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Method Details
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DecreaseCounter
public void DecreaseCounter()Decrease counter. - 
start
protected void start()Description copied from class:GameObjectLike unity Start (invoke on first frame of object like or before begin main loop).- Overrides:
 startin classGameObject
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update
protected void update()Description copied from class:GameObjectLike unity Update (invoke after render on each frames).- Overrides:
 updatein classGameObject
 
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