Playground by Górka Mateusz
Goo.Tests.Editor.EventSystem.EventSystemTests Class Reference

Classes

class  Event
 
class  Listener
 

Public Member Functions

void CleanUp ()
 
void ListenerInitialState ()
 
void ListenerIsSubscribed ()
 
void ListenerUnSubscribed ()
 
void ListenerGetSubscribed ()
 

Member Function Documentation

◆ CleanUp()

void Goo.Tests.Editor.EventSystem.EventSystemTests.CleanUp ( )
inline
19 {
21 }
Definition: EventManager.cs:57
static void ResetEventManager()
Definition: EventManager.cs:58

◆ ListenerInitialState()

void Goo.Tests.Editor.EventSystem.EventSystemTests.ListenerInitialState ( )
inline
25 {
26 var listener = new Listener();
27 Assert.IsFalse(listener.IsEventSubscribed());
28 }

◆ ListenerIsSubscribed()

void Goo.Tests.Editor.EventSystem.EventSystemTests.ListenerIsSubscribed ( )
inline
32 {
33 var listener = new Listener();
34 listener.SubscribeEvent();
35 Assert.IsTrue(listener.IsEventSubscribed());
36 }

◆ ListenerUnSubscribed()

void Goo.Tests.Editor.EventSystem.EventSystemTests.ListenerUnSubscribed ( )
inline
40 {
41 var listener = new Listener();
42 listener.SubscribeEvent();
43 listener.UnsubscribeEvent();
44 Assert.IsFalse(listener.IsEventSubscribed());
45 }

◆ ListenerGetSubscribed()

void Goo.Tests.Editor.EventSystem.EventSystemTests.ListenerGetSubscribed ( )
inline
49 {
50 var listener = new Listener();
51 listener.SubscribeEvent();
52 var @event = new Event();
53 @event.Send();
54 Assert.AreSame(@event, listener.Received);
55 }

The documentation for this class was generated from the following file: