Playground by Górka Mateusz
Goo.Tools.Pooling.IPooledHandler Class Reference

Static Public Member Functions

static void DeactivateAndFree (this IPooled obj)
 
static void ActivateAndLock (this IPooled obj)
 

Member Function Documentation

◆ DeactivateAndFree()

static void Goo.Tools.Pooling.IPooledHandler.DeactivateAndFree ( this IPooled  obj)
inlinestatic
6 {
7 obj.Recycled = true;
8 obj.gameObject.SetActive(false);
9 }

◆ ActivateAndLock()

static void Goo.Tools.Pooling.IPooledHandler.ActivateAndLock ( this IPooled  obj)
inlinestatic
12 {
13 obj.Recycled = false;
14 obj.gameObject.SetActive(true);
15 }

The documentation for this class was generated from the following file: