◆ From180To180()
static float Goo.Tools.UnityHelpers.AngleHelper.From180To180 |
( |
float |
angle | ) |
|
|
inlinestatic |
6 {
7 while (angle > 180) angle -= 360;
8 while (angle < -180) angle += 360;
9 return angle;
10 }
◆ From0To360()
static float Goo.Tools.UnityHelpers.AngleHelper.From0To360 |
( |
float |
angle | ) |
|
|
inlinestatic |
13 {
14 while (angle < 0) angle += 360;
15 while (angle > 360) angle -= 360;
16 return angle;
17 }
The documentation for this class was generated from the following file: