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Minesweeper2
V1.1.1
Game in C++ by Górka Mateusz
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This is the complete list of members for Display, including all inherited members.
| board(sf::RenderTarget &target, const Board *const board) const | Display | |
| changeButt(const bool mode) | Display | |
| click_texture | Display | private |
| config(const Vector2D &size) | Display | |
| Display()=default | Display | |
| draw(sf::RenderTarget &target) const | Display | |
| drawStart(sf::RenderTarget &target) const | Display | inline |
| flag_texture | Display | private |
| font | Display | private |
| hideHint() | Display | inline |
| hintPos | Display | |
| mine_bg | Display | private |
| mine_texture | Display | private |
| mine_txt | Display | private |
| mineCounter(short signed int mine) | Display | |
| mode_butt | Display | private |
| pointer(const Field &field) | Display | privatestatic |
| start_butt | Display | private |
| start_texture | Display | private |
| stopwatch(unsigned int seconds) | Display | |
| stopwatch_bg | Display | private |
| stopwatch_texture | Display | private |
| stopwatch_txt | Display | private |
| Template | Display | privatestatic |
| ~Display() | Display |