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Minesweeper2
V1.1.1
Game in C++ by Górka Mateusz
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This is the complete list of members for Game, including all inherited members.
allowHint | Game | private |
board | Game | private |
buttRev | Game | private |
changeClock() | Game | inline |
click(const sf::RenderWindow &window, const sf::Mouse::Button butt) | Game | |
clock | Game | private |
display | Game | private |
draw(sf::RenderTarget &target, sf::RenderStates states) const override | Game | |
finish() | Game | |
firstAction(const sf::Mouse::Button butt) const | Game | inlineprivate |
Game()=delete | Game | |
Game(const int argc, char *argv[]) | Game | |
height() const | Game | inline |
isOn() const | Game | inline |
lastClickTime | Game | private |
position(const sf::Vector2i &pos) | Game | privatestatic |
running | Game | private |
start() | Game | |
stopwatch | Game | private |
time() const | Game | inline |
update() | Game | |
width() const | Game | inline |
~Game()=default | Game |