Minesweeper2
V1.1.1
Game in C++ by Górka Mateusz
Func.hpp
Go to the documentation of this file.
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#pragma once
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#include "SFML/Graphics.hpp"
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sf::Texture
LoadTextureFromResource
(
const
char
*
const
name);
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sf::Font
LoadFontFromResource
(
const
char
*
const
name);
LoadFontFromResource
sf::Font LoadFontFromResource(const char *const name)
Create a new sf::Font and load it from resoruces.
Definition:
Func.cpp:28
LoadTextureFromResource
sf::Texture LoadTextureFromResource(const char *const name)
Creates a new sf::Texture and loads it with Texture data from a resource (.rc) file https://github....
Definition:
Func.cpp:6
inc
Func.hpp
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