Minesweeper2  V1.1.1 Game in C++ by Górka Mateusz
Func.hpp
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1 #pragma once
2 
3 #include "SFML/Graphics.hpp"
4 
12 sf::Texture LoadTextureFromResource(const char* const name);
13 
19 sf::Font LoadFontFromResource(const char* const name);
LoadFontFromResource
sf::Font LoadFontFromResource(const char *const name)
Create a new sf::Font and load it from resoruces.
Definition: Func.cpp:28
LoadTextureFromResource
sf::Texture LoadTextureFromResource(const char *const name)
Creates a new sf::Texture and loads it with Texture data from a resource (.rc) file https://github....
Definition: Func.cpp:6